Culture and Learning through Constructive Technology: STEM, Digital Art, and Communications in an Evolving Context

By John Flynt.

Published by The Social Sciences Collection

Format Price
Article: Print $US10.00
Article: Electronic $US5.00

This paper concerns how social media support communication with or through constructive technological artifacts. One of the most salient features of social media is that they sustain interactive multiplicity as much as they contribute to mediation of differences. As evidence of how social media in the classroom can work, after an extended discussion of the overall nature of mediation and interaction, this paper reviews the activities of three years of classroom work involving constructive technology used in a context defined by social media to engage high school and college groups consisting of students oriented toward art, communications, and the STEM areas.

Keywords: Constructive Learning Technology, Social Media in Context, Outreach STEM Engagement, Technology, Art, Communication

International Journal of Interdisciplinary Social Sciences, Volume 6, Issue 4, pp.11-24. Article: Print (Spiral Bound). Article: Electronic (PDF File; 1.480MB).

Dr. John Flynt

Lecturer, Department of Applied Mathematics, University of Colorado, Boulder, Colorado, USA

John Flynt, Ph.D., teaches game development and computer simulation in the Department of Applied Mathematics at the University of Colorado, Boulder. He had been involved for several years in outreach efforts that employ technology as a medium through which high school and college students can engage in STEM and other areas of study, including digital media and language arts. He has authored over a dozen mass market texts oriented toward digital media and game development. He has degrees in the social sciences and humanities.


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