The Purposes and Effects of Cyber Café Usage in Manila

By Rex Perez Bringula, Roselle Salvador Basa, John Benedic Rodriguez Enriquez, Ana Clariza Natanauan, Jenmart Bonifacio and Mikael Manuel.

Published by The International Journal of Interdisciplinary Studies in Communication

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Article: Print $US10.00
Article: Electronic $US5.00

This descriptive study determined the purposes and effects of usage on cyber café users in Manila. It was found that most cyber café users in Manila were male, young, pursuing or attained a college degree, and students (i.e., not working), did not own personal computers and had no Internet access at home, and belonged to middle-income families. Internet connection was the cyber café service most availed. Primarily, they used the Internet for social networking, watching videos, searching information, and sending/reading emails. They used the cyber café services four times a week for about 4.25 hours per visit. Cyber café gamers have been playing strategy/LAN-based/role-playing games for at least 2.5 years. The respondents were satisfied with cyber café services. The purposes of visit of the respondents were varied. Spending free time by simply hanging out in cyber cafés was one of the unique findings of the study. The effects of cyber café usage were on health, responsibilities, relaxation, and socialization. These effects were only consequential, i.e., as a result of the respondents’ decision to use cyber café services excessively. The study called for parental and institutional monitoring and control, but it stressed that self-regulation was the most effective solution.

Keywords: Cyber Café, Effect of Usage, Internet Café, Internet Usage, Manila, Purpose of Usage

The International Journal of Interdisciplinary Studies in Communication, Volume 7, Issue 1, pp.1-14. Article: Print (Spiral Bound). Article: Electronic (PDF File; 388.422KB).

Rex Perez Bringula

Research and Development Coordinator, College of Computer Studies and Systems, University of the East-Manila, Manila, Philippines

Rex P. Bringula is a professor at the University of the East (UE) College of Computer Studies and Systems. He received his BS Computer Science degree from UE as a Department of Science and Technology scholar. He received his Master in Information Technology and Ph.D. in Technology Management in Technological University of the Philippines. He is active in conducting school- and government-funded research projects, and in participating in local and international conferences. His research interests are in computer science/IT education, affective computing, Internet studies, cyber-behavior, web usability, and environmental issues.

Roselle Salvador Basa

College of Computer Studies and Systems, University of the East-Manila, Manila, Philippines

Roselle Salvador Basa received her Bachelor of Science in Computer Science degree from the University of the East and her Masters in Information Technology from the Technological University of the Philippines. She has been teaching at the College of Computer Studies and Systems for more than 10 years and has been a consistent outstanding faculty.

John Benedic Rodriguez Enriquez

College of Computer Studies and Systems, University of the East-Manila, Manila, Philippines

John Benedic Rodriguez Enriquez graduated from University of the East (UE) in 2009 with a bachelor’s degree in Information Technology. While he was in college, he was a member and a captain of Squad Commander in UE PEP Squad. His interests in animation and multimedia led him to collaborate with the project of the Research and Development Unit of the College of Computer Studies and Systems in reating the 2005 Graduate Panorama. He has been teaching for more than 3 years and he is pursuing his Masters of Science in Information and Technology major in Database Administration at the Polytechnic University of the Philippines. He has been active in research that allows him to share his knowledge and expertise to the readers and future researchers.

Ana Clariza Natanauan

College of Computer Studies and Systems, University of the East-Manila, Manila, Philippines

Ana Clariza Natanauan is a magna cum laude graduate with a bachelor’s degree in Information Technology from the University of the East. She was also a former member of the Research and Development Unit of the College of Computer Studies and Systems, University of the East. She is a software developer with a position of associate consultant in one of the prestigious software companies in the world.

Jenmart Bonifacio

College of Computer Studies and Systems, University of the East-Manila, Manila, Philippines

Jenmart Bonifacio received his bachelor’s degree in Information Technology from the University of the East in 2011. He was member of the Research and Development Unit of the College of Computer Studies and Systems. Together with Mikael and Ana Clariza, they were the first set of RnD members with international publications. He is now working as a systems programmer in a well-known company in the Philippines.

Mikael Manuel

College of Computer Studies and Systems, University of the East-Manila, Manila, Philippines

Mikael Manuel holds a bachelor’s degree in Information Technology, cum laude, from the University of the East (UE). He is a former officer of Research and Development Unit (RnD Unit)-a research unit supported by the College of Computer Studies and Systems of UE. From the formative years of the RnD unit, he was involved in the different IT-related tasks such as documentation, system analysis, system design, and system deployment. His interests lie on databases, system programming in Java and .NET platforms, documentation, business analysis and coaching (in the form of one-on one tutorial). Today, he is a Systems Analyst at Smart Communications. He develops and maintains a high-priority project inside Smart, hence improving the enterprise’ activity and people productivity through collaborative and expert-based knowledge information system. Aside from being an IT researcher and analyst, he is interested in singing and hanging out with friends, co-workers and family, playing badminton and playing computer games.